Zeitgeist: The Gears of Revolution
Steam and soot darken the skies above the city of Flint, and winds sweeping across its majestic harbor blow the choking products of industrial forges into the fey rainforests that dot its knife-toothed mountains. Since the earliest ages when the people of Risur founded this city, they feared the capricious beings that hid in those fog-shrouded peaks, but now as the march of progress and the demands of national defense turn Flint into a garden for artifice and technology, the old faiths and rituals that kept the lurkers of the woods at bay are being abandoned.
The Unseen Court, the Great Hunt, and the many spirits of the land long ago conquered by Risur’s kings no longer receive tribute, but they cannot enter these new cities of steam and steel to demand their tithe. The impoverished workers who huddle in factory slums fear monsters of a different breed, shadowy children of this new urban labyrinth. Even their modern religions have no defenses against these fiends.
Times are turning. The skyseers – Risurs folk prophets since their homeland’s birth – witness omens in the starry wheels of heaven, and they warn that a new age is nigh. But what they cannot foresee, hidden beyond the steam and soot of the night sky, is the face of this coming era, the spirit of the age. The zeitgeist.
Hello and welcome to the homepage of my own personal Zeitgeist campaign. We will be holding one session a month for the time being, with view to doing more if there is interest/time.
I will be updating the wiki and character list as the game goes on, revealing more information as it becomes available. The initial information dump may take some time so please be patient and don’t be alarmed by the amount of information. It’s there for your benefit.
Feel free to use this site to communicate with each other rather than relying in messy e-mail chains. There is a forum and a PM system available. I will also be recording summaries of each game sessions. You may or may not receive ‘secret’ messages from me; please note this is information your character is aware of that the other party members may not be aware of, and that it is your discretion whether you reveal such details.